Monday, August 26, 2013

[Cardfight!! Vanguard] OTT Magus build

Since EB07 will be released later this week, I've prepared a build for Magus. Here's the build I thought of:

Hexagonal Magus *4
Pentagonal Magus *4

Briolette Magus *3
Stellar Magus *4
Cuore Magus *4

Crescent Magus *4
Tetra Magus *4
Circle Magus *4
Ripis Magus *3

Lozenge Magus (heal & SV) *4
Psychic Bird (crit) *4
Battle Sister, Tiramisu (draw) *4
Battle Sister, Assam (stand) *4

Mechanics:
Magus build resolves around Declare and Reveal (D&R), a concept I've explained in my previous post. D&R is a great way to gain advantages you'll in in middle and later stages of the game, pressuring opponent with the needed magic numbers and replenishing hand if needed.

Furthermore, since even failing to Declare a card correctly allows one to put the Revealed card to set on the top of the deck without the need of shuffling, there are a few units for us to exploit the benefits of D&R.

Key Card(s):
I think many will think that Briolette Magus is the key card of this build. However, she is not; the key cards are Crescent Magus and Stellar Magus.

Crescent Magus allows the player to D&R the top card of your deck when boosting any unit, and if the card is Declared successfully, the boosted unit will gain 3k Power until the end of the battle. Note that one can abuse her ability easily since her ability can activate either she's boosting the VG or any RG, making her a great booster to have. Besides being able to become a 9k booster, you are able to use her ability to "check" the top of your deck. Thus, allowing one to know what is the top card of the deck and Declaring successfully for other units with D&R abilities.

Stellar Magus is another unit that allows much benefits from D&R with a meager cost of 1* Counter Blast. When Stellar Magus attacks the opponent's VG, the player may D&R. By Declaring successfully, Stellar Magus allows the player to add the Revealed card to his/her hand. It's even better when the player fails in D&R, he/she may unflip a damage. Guess what? While you're checking a card for free, at the same time, when you're in need of cards with Magus name at the Damage Zone, and you're only left with cards without Magus name and the former are all flipped, you could use Stellar Magus to switch/unflip a card with Magus name. Isn't Stellar Magus awesome?

Ace:
Pentagonal Magus is undoubtedly the ace of the build. If you missed riding Hexagonal Magus, don't worry, Pentagonal herself is pressuring enough once you hit LB.

By Declaring successfully, Pentagonal Magus gains 5k Power and 1 extra Crit, making her excellent in pressuring your opponent. Besides, Pentagonal hits the magic number easily. Playing against 11k VGs? No worry! "Check" for the top card using Crescent Magus, while boosting her, then D&R the correct card with Pentagonal Magus, and she makes a 21k line with 2 Crits. Playing against 13k VGs? No worry! Check for the top card either with Circle Magus during your Main Phase, else via Crescent Magus or Stellar Magus on the RG circle. Then, D&R the correct card with both Pentagonal Magus and Crescent Magus, and there you have a 24k line with 2 Crits.

With the lack of usage of Counter Blast in this build, feel free to Counter Blast *2 for Pentagonal Magus for the extra 5k, if you're sure that your opponent has no Nulls in hand and he/she is either on the 4th or 5th damage. BURN HIS/HER HAND CARDS!!

Cards to be noted:
Hexagonal Magus may not be as important as Pentagonal Magus, but you'd want to try to ride her before riding any other G3 units. Her BR is great, allowing one to check for the top 3 cards from the deck, choosing one card and add to the hand, then placing the rest back to the top of the deck in any order. That's a huge advantage there, allowing one to gain an extra hand card, and arranging the order of cards to be Drive Checked, while preparing for a successful D&R.

What if you fucked up and seriously in need of a confirmed card on the top of your deck? Look no further than Briolette Magus. By Soul Blasting *1, one may send her back to the top of the deck. Convenient, isn't it?

Conclusion:
Personally, I find Magus deck a quite stable deck to play with after testing it out with proxies. It's easy to maintain pressure during middle game to late game, and it's easy to gain advantages in many ways. I think I might be building one when EB07 is released, even thought I'm not that active in CFV anymore. It'll be interesting to see how it goes.

Friday, August 23, 2013

Portal: A Dataspace Retrieval

I've just recently picked up an old novel , namely Portal: A Dataspace Retrieval to pass my time. Since all the work, TCG and stuff, I haven't been doing any readings lately, so I thought it's kinda a good time to read some novel again.

Portal was originally published as a computer game, or interactive novel in 1986. It was then being published as a novel 1988 by Rob Swigart. Portal tells of an astronaut returning from a failed 100-year voyage to earth, finding that everyone has mysteriously disappeared. With the help of a slowly reviving computer network, he then begins to piece together the events of the last century. Well, this is the story, more or less.

In my opinion, Portal tells one of the best sci-fi story ever. I find the story is quite interesting and enthralling; it's really worth the time to indulge in such well-written story. So, I'd like to share the digital version of the novel with you guys who likes reading sci-fi novel too. I found out that most of the online version of the digital copy is down. So, after a long search on Google, I managed found one copy for myself. I've uploaded the copy to my SkyDrive, and those who are interested, you can read it online, or download it here or here. Please guys, try not to distribute the digital version of the novel if possible and credit the author of the book. After all, if it wasn't for Rob who wrote this great novel, we won't be enjoying the story, yes?



Full credits to Rob Swigart, the author of the book. I do not claim any rights on the digital novel.

Tuesday, August 20, 2013

Sigh... The moron in my local CFV community strikes again

Again, if you are offended by vulgar words and profanities, do skip this post, and this is a personal rant on a fucktard. Thank you, come again.

/update: fuck this, image is too long to embed, here's the link.


'nuff said, Yap Chean Thong is a cunt who is so full of himself that he cannot accept any other opinions be it right or wrong. The worst part is he can't even come up with a constructive argument, instead he opts for childish taunts, further making a fuck out of himself when he is already a fucktard.

No wonder players are quitting here and there...



/note on Revenger deck: yes, I did claimed that Revenger deck is inconsistent as a whole, but to classify RFD as an inconsistent unit? I certainly didn't do that; I merely stated RFD is resource wasting. Of course, it has its cons, but I might be harsh on RFD on my last rant (prolly I'm on roids), RFD certainly has its advantages. For instance, RFD is good in the way that it is a 11k VG (magic number desu), and the pressure you could mount on your opponent with its LB. Don't get me wrong, it may be hard to pull off the LB, but have anyone heard of mind games? Executing it at the right time, right method, it can be quite effective, though the LB leaves you with a near empty field, burning off your opponent's hand card at the same time. RFD is decent, period. It can be good if you know how to execute it well, or a piece of shit if you're ignorant in using it.

On the other hand, saying Diarmuid is consistent is, I dunno man... Stupid? It is good, in terms of offensive, but do realize the constant need to retire a RG for its ability. A constant -1 is a no-no, you'll eventually run out of cards to retire. There are so much more better abilities to gain the Power needed, eg. Labrador the dog? She makes Diarmuid looks like stupid. Besides, the 10k power? That's more depressing. I wonder who will run out of hand cards first, your opponent who runs 20k for all lines and your awesome Diarmund? Do the calculation, please.

When it comes to consistency, all Breakride and System builds are inconsistent, imo. It's as if restricting yourself to a certain build where doing a systematic procedure will only allow you to gain advantage. Well, these are my opinions though, if fucktard sees this, no doubt I'll get a handful of him with moronic replies. Dear me, fuck me... and fuck you too.